Year 3: Shadows Reborn
As always, remembering actual dates of every event in TFS is near impossible. I will try to summarize this right once again. This time, fellow editors, PLEASE add to this!
Our 3rd year was a first for us. In Halo 3, we were on a dying game that was brought to life by this clans new idea at the time. In Reach, we didn't have that fresh feeling everyone was seeking.
Slowly but surely, we lost members.
Not all was doom and gloom though. Rizx ran this clan to the very top, while newcomers in Jedi and Jaguars really came into their own this year. It was something to watch.
At the beginning of our 3rd year we had a lot of new great people like jedi and jaguar come into tfs and brought new light to us,new ideas how we can better ourselves even farther then we were.Like any other clan we had our own problems some people were getting bored of Halo Reach,some people thought that the halo games were done for and there was no point of them being apart of tfs anymore because of that. Well halo isn't dead and we are still here thanks to Rizx1 and other fellow members to help pull us through the dark. And we have survived. Mid June halo reach was really starting to look bad even though we knew halo 4 we coming around the corner, clan battles started to stop rolling in as much as they used to for us and it became where it was gloom.Even though we were at the top of our game clan battle wise this wasn't our main goal when we started. We wanted to be something different from any other clan out there and we have done just that.
Just before the end of year 3, Halo 4 finally came out. The campaign amazed many as our year 3 ended just a mere month after Halo 4's release, TFS was a very healthy clan. We had many squads booming with our clan battle statistics soaring to new heights, reassuring all that our clan could make the jump without losing a step.
If only a month of this new game was a sign of things to come... misleading it was. TFS was never the same. There's a reason you don't see years 4-7 covered here.
Our 3rd year was a first for us. In Halo 3, we were on a dying game that was brought to life by this clans new idea at the time. In Reach, we didn't have that fresh feeling everyone was seeking.
Slowly but surely, we lost members.
Not all was doom and gloom though. Rizx ran this clan to the very top, while newcomers in Jedi and Jaguars really came into their own this year. It was something to watch.
At the beginning of our 3rd year we had a lot of new great people like jedi and jaguar come into tfs and brought new light to us,new ideas how we can better ourselves even farther then we were.Like any other clan we had our own problems some people were getting bored of Halo Reach,some people thought that the halo games were done for and there was no point of them being apart of tfs anymore because of that. Well halo isn't dead and we are still here thanks to Rizx1 and other fellow members to help pull us through the dark. And we have survived. Mid June halo reach was really starting to look bad even though we knew halo 4 we coming around the corner, clan battles started to stop rolling in as much as they used to for us and it became where it was gloom.Even though we were at the top of our game clan battle wise this wasn't our main goal when we started. We wanted to be something different from any other clan out there and we have done just that.
Just before the end of year 3, Halo 4 finally came out. The campaign amazed many as our year 3 ended just a mere month after Halo 4's release, TFS was a very healthy clan. We had many squads booming with our clan battle statistics soaring to new heights, reassuring all that our clan could make the jump without losing a step.
If only a month of this new game was a sign of things to come... misleading it was. TFS was never the same. There's a reason you don't see years 4-7 covered here.